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EveryWear

Elevating Digital Garment for Every Digital Space

EveryWear

EveryWear is a feature package that optimizes garments made in CLO and Marvelous Designer for digital spaces like gaming, metaverse, and entertainment. Subscribers of CLO and Marvelous Designer can access these features for free during the beta phase.

Release Date

Jan 2024
Q1 2024
All about Automation
Significantly reduce your time and cost by automating your repetitive tasks.
01

Fitting

Auto Fitting automatically adjusts 2D patterns and 3D garment to fit the size/body of the avatar. It allows creators to easily modify clothing designed for different avatar sizes/body to fit the other avatars in different sizes.
02

Rigging

Rigging involves attaching 3D garment to a character and defining how it moves and behaves in real-time application like video games. It allows creators to significantly reduce the time required for rigging.
03

Texture Baking

Texture baking is to capture and transfer information from high-resolution 3D garment to 2D texture maps. It allows creators to improve the efficiency and and increase the realism of 3D garments.
04

Level of Detail

Level of Detail (LoD) involves creating different versions of a 3D character and dynamically selecting which one to render based on the viewer's distance. Creators don't need to worry about LoD, as it automatically generates the other levels based on the creator's original design.

Get in Touch

Interested in collaborating? We specialize in optimizing digital garments for the world of digital space platforms. If you are interested in collaborating, please don't hesitate to reach out to us.
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